Kill A Player |
Kill * = 100 first?
@player is a re-written script for and on an answering machine. A fragmented
portrait of a demon dialer, and a textual interface reality moving through
inner monologues, data-events, "rooms" and "places".
A travelogue inheriting brainy introverts, drunk on culture (high and
pop), where zigamorphs date in a Unicode. Told in the present tense by
a firsterson character which mutates relentlessly to another @player.
As the story progresses, bestiary creatures, demons and dragons seem
to hold a conference with bots and borgs, and dump dialogs fill the memory
of the answering machine in all the time of absence into zero-time.This
internet based script was produced for "intermedium 2 X or 0: Identities
in the 21st century". Format: Script and temporary Website Webpublication / Internetlounge: |